Browsing by Author "Farmer, Alexander"
Now showing 1 - 2 of 2
- Results Per Page
- Sort Options
Item Metadata only Evaluating Adversarial Interfaces: An Automated Approach(IEEE, 2016) Tate, Ryan; Conti, Gregory; Farmer, Alexander; Sobiesk, EdwardContrary to the idealistic notion that human-computer interfaces are designed to actively help users accomplish their goals, millions of people who use the World Wide Web every day encounter a wide variety of interfaces that aggressively divert users toward the goals of the designer and away from those of the user. We label such strategies "adversarial interface design." Techniques of adversarial design include coercion, confusion, distraction, exploiting errors, forced work, interruption, manipulating navigation, obfuscation, restricting functionality, shock, and trickery [10]. See Figure 1 for several illustrations of these techniques. A key distinction of adversarial design from bad design is the deliberate attempt by the designer to manipulate the user or subvert user intentions.Item Open Access Unintended, malicious and evil applications of augmented reality(Insecure Magazine, 2012) Conti, Gregory; Sobiesk, Edward; Anderson, Paul; Billington, Steven; Farmer, Alexander; Kirk, Cory; Shaffer, Patrick; Stammer, KyleMost new products begin life with a marketing pitch that extols the product's cultures. A Similarly optimistic property holds in user-centered design, where most books and classes take for granted that interface designers are out to help the user. Users themselves are assumed to be good natured, upstanding citizens somewhere out of the Leave it to Beaver universe.